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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
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Game info
AtariST

Black Tiger

Black Tiger
GenreAction Platform
DeveloperU.S. Gold
PublisherU.S. Gold
Released1989
Rating
Graphics:7.0
Sound:6.0
Gameplay:6.0
Overall:6.0
Reviewed byndial
Black Tiger, known in Japan as Black Dragon, is a 1987 action platform game released for the arcades by Capcom and ported by U.S. Gold for the Amstrad CPC, Commodore Amiga, Atari ST and ZX Spectrum in 1989.
 
Review
Black TigerSTORY / GAMEPLAY
In this "spiritual successor" to Capcom's classic game Ghosts 'n Goblins, your land is threatened by three evil -and strong- dragons. You play the role of Black Tiger, a barbarian hero and fight your way through a variety of enemy-swarmed levels, to spot and kill those menacing monsters. Your only weapons are your armor (that can be lost after taking too many hits), a triple dagger (projectile) and a ball-and-chain flail (melee) to kill your enemies from up close. The sprawling, eight-way scrolling levels are packed with hidden bonuses to encourage and reward your exploration. Most of these bonuses are in the form of "Zenny" coins, a currency that allows the player to buy items as an upgrade to their weapons, health and armor, keys for treasure chests and anti-poisoning potions. Special items that reveal coins, an upgraded armor or simply bonus points may be found by attacking certain walls. The gameplay is quite tough since you have to always climb on platforms with numerous enemies (monsters, armored knights and more) attacking or shooting you all the time. Apart from the enemies, you must also beware of any lethal gaps since you will end up in instant death.

GRAPHICS / SOUND
The Atari ST conversion features good graphics and colors, pretty close to the original arcade, but the action is far slower and the scrolling suffers from slowdowns that render the game frustrating at times. The sound features a nice intro theme and in-game sound effects taken directly from the arcade (but with lower sampling quality). In general, Black Tiger is a decent action platform game and surely a "not that bad" coin-op conversion for the ST home computer.

GAMEPLAY SAMPLE VIDEO
On our video below you may watch the Amstrad CPC, Atari ST, Amiga OCS and coin-op arcade versions of the game.
 
Screenshots
  • Black Tiger
  • Black Tiger
  • Black Tiger
  • Black Tiger
  • Black Tiger
  • Black Tiger
  • Black Tiger
  • Black Tiger
  • Black Tiger
 
Gameplay sample
 
Comparable platforms
Commodore Amiga OCS/ECS
Atari ST
 
 
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
read more...
The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
 
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